Chapter Videos:
1. Introduction
2. Raw Image Pre-Processing
3. Intro to Reality Capture
4. Zbrush Tile Baking
5. PBR Metallic/p ! ( } B ! -Roughness Workfl& u 3 & Z y j eow
6. Building Al0 D d X ; zpha Brushes
7. PBR Specular/Glossiness Workflow
8. Designer/MarmosY c x 5 Q E ~et Toolbox Workflow
9. Exposures for Photogrammetry
10. Exporting Designer Materia, : g B c y y b -ls
11. 3D OC s } 5bject Work; 6 S a g * 4 8 ?flow
12. Re-meshing in Zbrush
13. Zbrush Exports
14. 3D Map Bakinf u { a X L # $g
15. Maya Base Camp
16. Designer Workflow: Mud Mountain
17. Prepping 3D Concrete Pile
18. Spati- ? Z {al Constraints
19. Concrete Slab Xnormal Bake
20. Reality Capture IsV Q R E N q J g nsue
21. Designer Concrete Slab
22. Concrete Slab Expoj g n : ; &sures
23. Unreal Terrain Setup
24. 3D Mesh Setup
25. Unreal Level B- t T 8 1uild
26. VR Walkthrough
27. PackiL X A i vng Gl[ ` c 4 + joss/Spec/Occlusion
视频长度:
大约7 小时
使用软件:
Reality Capture 1.2 V D * X0.3.3939 RC
Zbrushu V - 2018
Substance Designer 2018~ Q - ~ / o
Maya 2018
Photoshop
XNorx 4 m z 5mal 3.19
Marmoset Toolbag 3^ T + ` g.04
Unreal 4.19
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